Microsoft E3 Event Details - New Games and Backward Compatibility

Posted June 26, 2017

Remarkably, the new Xbox One X is not only more powerful but also smaller than the existing Xbox One S, which was already 40% smaller than the original Xbox One console launched in 2015.

Microsoft has been keen to include its PC user base in future gaming plans as shown by the Xbox Play Anywhere initiative, which debuted previous year.

Phil Spencer has revealed that Microsoft won't be making any money on the Xbox One X hardware. This is pretty much true of all technology, but what we're seeing Microsoft do is try to keep some of its older stuff alive through backwards compatibility, where the Xbox One is capable of playing games from the Xbox 360 and also the original Xbox. It's expensive compared to other game consoles, and it's expensive when you're not comparing it to anything. When asked about whether or not Microsoft is concerned about the Xbox One X coming in at a price $100 higher than that of the PS4 Pro, he took a somewhat predictable angle. What are your thoughts on Phil Spencer's statement?

Check out more information on the all new Xbox One X on their website here.

"The money-making part is in selling games", he said, showing that Microsoft will rely on titles to drive up its profit from the Xbox One X.

"That's why S launched past year, the way it looks, that is the console that will drive most of the volume for us in pure unit sales", he explained.

The Xbox Game Pass, too, which is a monthly subscription service offering a library of Xbox One and Xbox 360 games, may well be coming to PC in the future. "Getting the trademark for Scorpio is really hard", explains Spencer, "When we do names, you have to pick global names for things".

For Microsoft, which will not be making any money off of each Xbox One X sold, it is hoping that the power of the console is enough to attract more players into the Xbox platform.